ui-asset-gen-director

Generate asset-task manifests and parameter-tune tasks from UI family maps.

3|Updated Mar 6, 2026
One-click install
npx skills add https://github.com/eaglhuang/cocos_new --skill ui-asset-gen-director
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ui-asset-gen-director
Source: https://github.com/eaglhuang/cocos_new/tree/main/.github/skills/ui-asset-gen-director
Command: npx skills add https://github.com/eaglhuang/cocos_new --skill ui-asset-gen-director

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill automates the UI asset generation workflow by turning family-map data into concrete asset tasks and parameter-tune manifests, reducing manual handoffs and error-prone handcrafting.

Core Features & Use Cases

  • Reads a screen's family-map to identify zones with status asset-pending and missing skin assets.
  • Generates asset-task-manifest.json and param-tune-manifest.json along with ArtRecipe tasks to drive asset production.
  • Supports targeted outputs for specified families (e.g., tab, item-cell) and allows reuse of existing assets when possible.

Quick Start

Provide screenId or path to the screen's family-map.json and a list of target families, then generate the appropriate asset-task or param-tune tasks.

Frequently Asked Questions about ui-asset-gen-director

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate UI asset generation from a family map?

Automating UI asset generation from a family map involves reading the file to identify asset-pending zones and automatically producing asset-task manifests and parameter-tune tasks for downstream production.

What is an asset-task manifest and when do I need it for UI production?

An asset-task manifest is a structured JSON file that defines concrete asset production requirements, needed when you have unresolved asset-pending families in your UI family map requiring downstream QC.

How do I generate parameter-tune tasks for specific UI families like tab or item-cell?

To generate parameter-tune tasks for specific UI families, provide the screenId or path to the family-map.json and specify target families like tab or item-cell to output tailored tuning manifests.

Does the asset generation workflow enforce structured slot specs for size and 9-slice borders?

Yes, the asset generation workflow enforces structured slot specs by strictly defining required size dimensions and 9-slice borders within the generated ArtRecipe tasks and output manifests.

Can I reuse existing skin assets when resolving missing UI components?

Yes, you can reuse existing skin assets when resolving missing UI components by configuring the generation workflow to allow asset reuse during the production of ArtRecipe tasks.

Where does the generated UI asset manifest output get stored for downstream QC?

The generated UI asset manifest output gets stored for downstream QC in the structured directory path artifacts/ui-source/{screenId}/manifests alongside the related parameter-tune task files.