ui-module

Official

Orchestrate UI panels, dialogs, and localization.

Authorpunkfuncgames
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Streamlines in-game UI development by exposing a cohesive set of services to manage panels, dialogs, notifications, loading states, and localized UI assets in Unity.

Core Features & Use Cases

  • Panel lifecycle management through IPanelService with ActivePanel tracking and show/hide operations
  • Modal dialogs via IDialogService for confirmations and alerts
  • Toast notifications through INotificationService for runtime feedback
  • Loading screen control via ILoadingService with progress updates
  • Localization support via LocalizedText, LocalizedImage, and LocalizedAudio components that respond to language changes
  • Event-driven UI: UIPanelOpenedEvent and UIPanelClosedEvent for decoupled interactions
  • View components and installer pattern: MainMenuPanel, GameplayPanel, UIInstaller wiring

Quick Start

Install the UI module and begin showing panels and dialogs via the panel and dialog services to build in-game user interfaces.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ui-module
Download link: https://github.com/punkfuncgames/tetris-clone/archive/main.zip#ui-module

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

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