ui-module
OfficialOrchestrate UI panels, dialogs, and localization.
Authorpunkfuncgames
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Streamlines in-game UI development by exposing a cohesive set of services to manage panels, dialogs, notifications, loading states, and localized UI assets in Unity.
Core Features & Use Cases
- Panel lifecycle management through IPanelService with ActivePanel tracking and show/hide operations
- Modal dialogs via IDialogService for confirmations and alerts
- Toast notifications through INotificationService for runtime feedback
- Loading screen control via ILoadingService with progress updates
- Localization support via LocalizedText, LocalizedImage, and LocalizedAudio components that respond to language changes
- Event-driven UI: UIPanelOpenedEvent and UIPanelClosedEvent for decoupled interactions
- View components and installer pattern: MainMenuPanel, GameplayPanel, UIInstaller wiring
Quick Start
Install the UI module and begin showing panels and dialogs via the panel and dialog services to build in-game user interfaces.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ui-module Download link: https://github.com/punkfuncgames/tetris-clone/archive/main.zip#ui-module Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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