uloop-launch

Launch Unity projects with the correct Editor version via the uloop CLI.

Updated Mar 2, 2026
One-click install
npx skills add https://github.com/sakastudio/cef-test --skill uloop-launch
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: uloop-launch
Source: https://github.com/sakastudio/cef-test/tree/main/.claude/skills/uloop-launch
Command: npx skills add https://github.com/sakastudio/cef-test --skill uloop-launch

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Open Unity projects with the exact Editor version required, eliminating mismatches that cause compatibility or runtime issues.

Core Features & Use Cases

  • Open a project with the matching Editor version.
  • Restart Unity to apply recent changes or updates.
  • Switch build targets while launching a project.
  • Gracefully quit a running Unity session when needed.

Quick Start

Run the uloop launch command with your project path to start the editor using the matching version.

Frequently Asked Questions about uloop-launch

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I launch a Unity project with the correct Editor version?

To launch a Unity project with the correct Editor version, run the uloop launch command with your project path to automatically start the editor using the matching version required by the project.

Can I restart Unity to apply changes using uloop?

Yes, you can restart Unity to apply changes using the uloop launch command by utilizing the restart option to gracefully restart the editor session for your specified project path.

How do I switch build targets when launching a Unity project?

You can switch build targets when launching a Unity project by running the uloop launch command with the platform option to specify your desired build target during the editor startup process.

Do I need the uloop CLI to open a project with a specific Unity Editor version?

Yes, you need the uloop CLI installed because this Skill requires it to execute the launch command and apply options like project-path, restart, quit, platform, max-depth, and add-unity-hub.

What is the best way to avoid Unity Editor version mismatches when opening a project?

The best way to avoid Unity Editor version mismatches is to use the uloop launch command, which opens your project path using the exact Editor version required to eliminate compatibility and runtime issues.

How do I gracefully quit a running Unity session before switching platforms?

To gracefully quit a running Unity session before switching platforms, use the uloop launch command with the quit option to safely terminate the current editor session before applying new build targets.