unity-architect
CommunityDesign Unity Architecture
AuthorDmitriyYukhanov
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps developers design robust and testable Unity systems by providing guidance on architecture patterns, component hierarchies, and testing strategies.
Core Features & Use Cases
- Architecture Design: Create component hierarchies, define interfaces, and design ScriptableObject data structures.
- Testability: Generate test plans and stubs for both EditMode and PlayMode tests.
- Diagram Generation: Produce Mermaid diagrams for class structures, game loops, and state machines.
- Use Case: When starting a new feature in Unity that involves complex interactions between multiple GameObjects and scripts, use this Skill to outline the architecture, define the necessary interfaces, and set up initial test stubs before writing any code.
Quick Start
Use the unity-architect skill to design the architecture for a new player inventory system, including component hierarchy and test stubs.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-architect Download link: https://github.com/DmitriyYukhanov/claude-plugins/archive/main.zip#unity-architect Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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