unity-architect

Community

Design Unity Architecture

AuthorDmitriyYukhanov
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps developers design robust and testable Unity systems by providing guidance on architecture patterns, component hierarchies, and testing strategies.

Core Features & Use Cases

  • Architecture Design: Create component hierarchies, define interfaces, and design ScriptableObject data structures.
  • Testability: Generate test plans and stubs for both EditMode and PlayMode tests.
  • Diagram Generation: Produce Mermaid diagrams for class structures, game loops, and state machines.
  • Use Case: When starting a new feature in Unity that involves complex interactions between multiple GameObjects and scripts, use this Skill to outline the architecture, define the necessary interfaces, and set up initial test stubs before writing any code.

Quick Start

Use the unity-architect skill to design the architecture for a new player inventory system, including component hierarchy and test stubs.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-architect
Download link: https://github.com/DmitriyYukhanov/claude-plugins/archive/main.zip#unity-architect

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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