What problem does it solve?
This Skill removes the friction of managing large Unity changes by letting you inspect, stage, and apply bulk operations safely across scenes, game objects, components, and assets.
Core Features & Use Cases
- Batch querying: Find game objects, components, and assets with unified filters before making changes.
- Preview-then-execute edits: Rename items, set properties, replace materials, standardize names, and clean up temp objects with a confirmation token workflow.
- Async job control: Start long-running operations, monitor progress, read logs, wait for completion, or cancel supported jobs.
- Scene quality checks: Validate scenes for missing scripts, missing references, duplicate names, and empty objects.
- Use case: A developer can preview a layer update across many scene objects, review the impact sample, and then commit it only after approval.
Quick Start
Use the unity-batch skill to preview a bulk material replacement on the selected Unity objects and then execute it only after reviewing the impact.