What problem does it solve?
Unity projects often accumulate unused, duplicate, or broken assets and references that bloat project size, slow iteration, and cause runtime or build issues; this Skill helps locate and assess those problems before destructive actions are taken.
Core Features & Use Cases
- Identification of unused assets: Scan by asset type and path to list potentially unreferenced files for review.
- Duplicate detection and size analysis: Group files by content hash to reveal wasted storage and largest assets impacting build size.
- Reference and dependency inspection: Find missing script/component references, show asset usage and dependency trees, and remove missing script components safely.
- Safe deletion workflow: Two-step preview-and-confirm deletion with dry-run default and dedicated asset deletion routing to prevent accidental data loss.
- Use Case: Before a release, run a full scan to find missing scripts, large or duplicate textures, preview deletions, and produce a JSON report for CI-based validation.
Quick Start
Run a scan of the Assets folder to list unused Material assets and preview the top five deletions.