unity-coder

Community

Write clean, performant Unity C# code.

AuthorDmitriyYukhanov
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill ensures your Unity C# code adheres to industry best practices, Unity-specific conventions, and performance guidelines, leading to more maintainable and robust game development.

Core Features & Use Cases

  • Coding Standards: Enforces Microsoft C# naming conventions and member sorting.
  • Unity Best Practices: Guides on component usage, Inspector attributes, and editor code.
  • Performance & Safety: Provides recommendations on async patterns, error handling, and avoiding common pitfalls.
  • Use Case: When implementing a new player controller script, use this Skill to ensure it follows all Unity lifecycle method ordering, uses appropriate SerializeField attributes, and adheres to naming conventions for clarity and consistency.

Quick Start

Use the unity-coder skill to refactor the provided C# code snippet to follow Unity best practices.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-coder
Download link: https://github.com/DmitriyYukhanov/claude-plugins/archive/main.zip#unity-coder

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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