What problem does it solve?
This Skill consolidates Unity editor diagnostics so developers can quickly find and triage compilation errors, runtime console errors, environment and memory details, and issues with scripting defines.
Core Features & Use Cases
- Get filtered console logs and active errors with configurable limits for focused troubleshooting.
- Retrieve stack traces for specific log entries, check compilation status, and force a full script recompile when needed.
- Query system, assembly, and memory information and get or set scripting define symbols for the current build target.
- Use Case: during local development or CI debugging, collect recent error logs, validate compilation state, force a recompile, and inspect system/memory metrics to diagnose regressions.
Quick Start
Request the unity-debug skill to return the most recent 50 error logs filtered by a keyword and provide the stack trace for entry 0.