unity-dev

Orchestrate Unity C# development workflows across discovery, architecture, implementation, review, and testing.

6|Updated Jan 27, 2026
One-click install
npx skills add https://github.com/DmitriyYukhanov/claude-plugins --skill unity-dev
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-dev
Source: https://github.com/DmitriyYukhanov/claude-plugins/tree/main/plugins/unity-dev/skills/unity-dev
Command: npx skills add https://github.com/DmitriyYukhanov/claude-plugins --skill unity-dev

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill automates and structures the entire Unity C# development workflow, from initial concept to final testing, ensuring adherence to best practices and efficient code generation.

Core Features & Use Cases

  • Full Workflow Orchestration: Manages discovery, architecture, implementation, review, and testing phases.
  • Architecture Design: Generates Mermaid diagrams and defines component hierarchies.
  • Code Generation & Review: Implements C# code following Unity and Microsoft conventions, with a dedicated review agent.
  • Testing: Integrates EditMode and PlayMode testing throughout the development cycle.
  • Use Case: Develop a new player inventory system in Unity, including its architecture, C# implementation, and comprehensive unit/integration tests.

Quick Start

Use the unity-dev skill to add a player health system with damage and healing.

Frequently Asked Questions about unity-dev

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I structure a complete Unity C# development workflow from architecture to testing?

A complete Unity C# development workflow can be structured by orchestrating discovery, architecture design, code implementation, review, and EditMode/PlayMode testing phases. This approach ensures adherence to Unity and Microsoft coding conventions throughout the project lifecycle.

What is the best way to generate architecture diagrams for a Unity game development project?

Generating architecture diagrams for Unity game development is best handled by creating Mermaid diagrams and defining component hierarchies. This visual structure clarifies system design before C# implementation begins.

Can I use this workflow to generate and review C# scripts for a Unity inventory system?

Yes, you can use this workflow to generate and review C# scripts for a Unity inventory system. It implements code following Unity conventions and includes a dedicated review agent to ensure quality.

How do I integrate EditMode and PlayMode testing into my Unity C# code generation process?

You integrate EditMode and PlayMode testing by running a workflow that supports Unity-specific testing frameworks throughout the development cycle. This ensures generated C# code is validated continuously during implementation.

Does the Unity C# workflow support automated code review for adherence to Microsoft conventions?

Yes, the Unity C# workflow supports automated code review for Microsoft conventions. A dedicated review agent evaluates the implemented C# code against established Unity and Microsoft coding standards.