unity-gamedev-skill-pack
CommunityCurate Unity skill packs into safe internal docs
Authorakillness
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Evaluate and adopt Unity game-development skill packs from external repositories into a safe, reusable local package. Use when maintainers want to import game-dev workflows (Addressables, Cinemachine, GAS, VContainer, UniTask, Wwise, etc.) without blindly trusting third-party prompts.
Core Features & Use Cases
- Provenance capture and vetting of external Unity skill packs before import.
- PR-safe imports with risk notes, provenance tracking, rollback guidance, and documented guardrails.
- Packaging into a repeatable local skill structure (SKILL.md, SKILL.toon, evals/evals.json) for maintainers to review and reuse.
- Supports selective adaptation of reusable patterns while discarding unsafe or non-deterministic prompts.
Quick Start
Begin by selecting a Unity skill pack to curate and run the safety gating workflow to produce SKILL.md and related docs.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-gamedev-skill-pack Download link: https://github.com/akillness/jeo-skills/archive/main.zip#unity-gamedev-skill-pack Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
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