unity-gamedev-skill-pack

Community

Curate Unity skill packs into safe internal docs

Authorakillness
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Evaluate and adopt Unity game-development skill packs from external repositories into a safe, reusable local package. Use when maintainers want to import game-dev workflows (Addressables, Cinemachine, GAS, VContainer, UniTask, Wwise, etc.) without blindly trusting third-party prompts.

Core Features & Use Cases

  • Provenance capture and vetting of external Unity skill packs before import.
  • PR-safe imports with risk notes, provenance tracking, rollback guidance, and documented guardrails.
  • Packaging into a repeatable local skill structure (SKILL.md, SKILL.toon, evals/evals.json) for maintainers to review and reuse.
  • Supports selective adaptation of reusable patterns while discarding unsafe or non-deterministic prompts.

Quick Start

Begin by selecting a Unity skill pack to curate and run the safety gating workflow to produce SKILL.md and related docs.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-gamedev-skill-pack
Download link: https://github.com/akillness/jeo-skills/archive/main.zip#unity-gamedev-skill-pack

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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