unity-gameobject

Creates and edits Unity GameObjects in scene hierarchies.

Updated Jan 30, 2026
One-click install
npx skills add https://github.com/Rayzerrek/dotfiles --skill unity-gameobject-rayzerrek
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-gameobject
Source: https://github.com/Rayzerrek/dotfiles/tree/main/.pi/agent/skills/unity-skills/skills/gameobject
Command: npx skills add https://github.com/Rayzerrek/dotfiles --skill unity-gameobject-rayzerrek

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill removes the manual work of creating, organizing, and adjusting Unity GameObjects so scene hierarchy changes can be done quickly and consistently.

Core Features & Use Cases

  • Object Lifecycle: Create, duplicate, rename, delete, activate, and search GameObjects in a Unity scene.
  • Hierarchy Control: Reparent objects, batch-edit multiple targets, and keep complex scenes structured.
  • Transform Editing: Move, rotate, scale, and update local or UI transform values for single objects or groups.
  • Use Case: When building a level or cleaning up a scene, use it to spawn props, rename enemies, regroup children under a new parent, and apply the same transform changes to many objects at once.

Quick Start

Ask the Unity GameObject skill to create, reorganize, and transform the selected objects in your scene hierarchy.

Frequently Asked Questions about unity-gameobject

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I batch edit Unity GameObjects in a scene hierarchy?

Batch edit Unity GameObjects by targeting multiple objects using entityId, instanceId, path, or name. The Skill applies parent, active, layer, tag, and transform operations to all specified targets simultaneously for consistent scene hierarchy restructuring.

What's the best way to reorganize and reparent objects in a Unity scene?

Reorganize Unity scene hierarchies by specifying new parent targets for existing GameObjects. The Skill handles reparenting tasks to regroup children under new parent objects while maintaining structured scene organization.

Can I spawn and rename multiple Unity GameObjects at once?

Spawn and rename Unity GameObjects simultaneously through batch operations. The Skill manages the full object lifecycle including creating, duplicating, renaming, and deleting targets within the active scene hierarchy.

How do I apply transform changes to multiple objects in Unity?

Apply transform changes to multiple Unity objects by batching move, rotate, and scale operations. The Skill updates local or UI transform values for single objects or groups using precise entityId and instanceId targeting.

Does this Skill require specific identifiers to target Unity GameObjects?

Targeting Unity GameObjects requires precise identifiers such as entityId, instanceId, path, or name. The Skill uses these references to execute parent, active, layer, tag, and transform operations on the correct scene objects.

Why use batch editing for Unity scene hierarchy changes instead of manual adjustments?

Batch editing Unity scene hierarchies removes manual work so changes occur quickly and consistently. It enables simultaneous spawning, renaming, regrouping, and transform adjustments across multiple targeted GameObjects.