unity-plan-costing
CommunityPlan XL Unity features & refactors.
Authorcuozg
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill tackles the complexity of planning large-scale Unity features or major refactors by providing a structured, in-depth analysis and a detailed HTML plan.
Core Features & Use Cases
- Deep Codebase Investigation: Explores affected modules, dependencies, and patterns.
- Comprehensive Scoping: Defines phases, epics, and out-of-scope items.
- Detailed Task Breakdown: Generates epics and tasks with cost, type, and dependencies.
- Risk Assessment: Identifies and quantifies potential risks.
- HTML Plan Generation: Outputs a Vercel-themed HTML report for clear visualization.
- Use Case: When a new major gameplay system is proposed, this skill can be used to generate a detailed plan outlining all necessary epics, tasks, dependencies, and potential risks before development begins.
Quick Start
Use the unity-plan-costing skill to create a detailed HTML plan for the new inventory system feature.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-plan-costing Download link: https://github.com/cuozg/oh-my-skills/archive/main.zip#unity-plan-costing Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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