unity-project-scout

Inspect Unity project settings, packages, and code patterns before architecture changes.

Updated May 9, 2026
One-click install
npx skills add https://github.com/krikommp/chess-game --skill unity-project-scout-krikommp
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-project-scout
Source: https://github.com/krikommp/chess-game/tree/main/.agents/skills/unity-skills/skills/project-scout
Command: npx skills add https://github.com/krikommp/chess-game --skill unity-project-scout-krikommp

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This Skill helps avoid architecture conflicts in existing Unity projects by providing a comprehensive analysis of the project's current state before proposing changes.

Core Features & Use Cases

  • Project Inspection: Inspects Unity version, packages, asmdef layout, and folder structure.
  • Codebase Analysis: Identifies existing patterns like ScriptableObject config, service/singleton patterns, event-driven flows, custom inspectors/property drawers, and tests.
  • Use Case: Before suggesting architecture changes, use this Skill to understand the current project setup and avoid introducing conflicts.

Quick Start

Load the unity-project-scout skill and run the 'inspect project' command to get a baseline analysis of your Unity project.

Frequently Asked Questions about unity-project-scout

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I analyze a Unity project for compatibility before making architecture changes?

Analyzing a Unity project for compatibility involves inspecting Unity version, package dependencies, and asmdef layout to understand the current setup and avoid architecture conflicts.

What is the best way to inspect existing code patterns in a Unity codebase?

Inspecting existing code patterns in a Unity codebase requires identifying established architectures like ScriptableObject configurations, service or singleton patterns, event-driven flows, and custom inspectors to ensure new changes align with current practices.

How do I check Unity package dependencies and asmdef layout for architecture conflicts?

Checking Unity package dependencies and asmdef layout involves scanning the project structure to map out assembly references and package versions, preventing architectural conflicts before proposing structural changes.

Do I need to inspect Unity project settings before refactoring a codebase?

Yes, you need to inspect Unity project settings before refactoring a codebase because understanding the current folder structure, package versions, and test setups helps avoid introducing architecture conflicts during modifications.

What are the limitations of automated Unity project inspection?

Automated Unity project inspection is limited to identifying structural and code-level patterns like ScriptableObject configs and event flows, requiring human architectural decisions to propose conflict-free changes.