What problem does it solve?
This Skill removes the manual work of finding, selecting, arranging, and wiring Unity scene objects, especially when the task depends on component values, spatial relationships, or repeatable layout rules.
Core Features & Use Cases
- SQL-like scene queries: Find objects by component type and property value, such as lights above a certain intensity or cameras with a specific setting.
- Spatial object search: Locate objects inside a sphere or region and optionally filter them by component.
- Scene organization and binding: Auto-arrange selected objects, snap them to a grid, align them to the ground, randomize transforms, replace objects, or auto-fill reference lists.
- Use case: A level designer can quickly find all objects matching a condition, distribute them evenly, and bind spawn points to a game manager without doing each step by hand.
Quick Start
Use the unity-smart skill to find all Unity lights with intensity above 2 and arrange the selected objects in a circle.