unity-validation

Detect missing references and project health issues in Unity projects.

5|1|Updated Apr 21, 2026
One-click install
npx skills add https://github.com/batihandev/unity-mcp-skills --skill unity-validation-batihandev
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-validation
Source: https://github.com/batihandev/unity-mcp-skills/tree/main/skills/validation
Command: npx skills add https://github.com/batihandev/unity-mcp-skills --skill unity-validation-batihandev

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill helps Unity developers identify project health issues such as missing scripts, broken references, oversized assets, and structural problems before they impact development or builds.

Core Features & Use Cases

  • Project Validation: Scan scenes and projects for missing scripts, missing references, shader errors, and structural issues.
  • Asset Health Checks: Detect unused assets, oversized textures, empty folders, and problematic mesh collider configurations.
  • Use Case: Review a Unity project before a release build by running validation checks to find hidden issues that could cause runtime problems.

Quick Start

Use the unity-validation skill to scan my Unity project for missing scripts and project health issues.

Frequently Asked Questions about unity-validation

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I check my Unity project for missing scripts and broken references?

To check a Unity project for missing scripts and broken references, you can run a validation scan that inspects scenes, assets, and component configurations to detect invalid components and structural issues.

Can I detect oversized textures and unused assets in Unity before a build?

Yes, you can detect oversized textures and unused assets in Unity by running asset health checks that identify problematic mesh colliders, empty folders, and oversized assets prior to a release build.

How do I validate Unity scenes for shader errors and structural problems?

You validate Unity scenes for shader errors and structural problems by executing project validation scans that inspect scene hierarchies and component configurations to surface hidden runtime issues.

Does Unity project validation require the Unity MCP?

Yes, Unity project validation requires Unity MCP validation commands to inspect project structure, assets, scenes, and component configurations for missing references and project health issues.

When should I run a Unity project health check?

You should run a Unity project health check during pre-build quality reviews to identify missing scripts, broken references, and asset cleanup issues before they impact development or runtime builds.