What problem does it solve?
This Skill automates and simplifies workflow management, tracking, and collaboration for Unity projects, enabling teams to efficiently manage tasks, history, and undo operations.
Core Features & Use Cases
- Persistent History and Rollback: Track changes, create snapshots, and undo operations, ensuring a complete record of project evolution.
- Session-Level Undo: Group all changes from a conversation and undo them together, perfect for collaborative editing sessions.
- Task-Level Tracking: Monitor individual tasks, create snapshots, and revert changes for each task.
- Planning and Batch Governance: Generate execution plans for multiple skills, query assets, and retry failed batch executions.
- Session Management: Start, end, and manage sessions for conversation-level undo, maintaining a clear history of collaborative changes.
Quick Start
Use the workflow skill to start a new session and begin a conversation: 'workflow_session_start' followed by 'gameobject_create' and 'component_add'.