unity-yaml-editing
CommunitySafely repair broken Unity YAML
AuthorRayzerrek
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps you safely repair Unity serialized YAML when the Editor or REST tooling cannot deserialize the file, such as after compile failures, broken references, missing scripts, or merge conflicts.
Core Features & Use Cases
- Reference and fileID repair: Fix broken m_Script GUIDs, restore missing MonoBehaviour links, and remove missing components without corrupting the owner object.
- GUID and .meta safety: Update GUIDs carefully, keep every reference in sync, and avoid accidental collisions when a script or asset identifier changes.
- ProjectSettings and merge conflict handling: Patch hidden ProjectSettings fields and resolve per-block Unity YAML merge conflicts while preserving anchors and references.
Quick Start
Use the unity-yaml-editing skill to safely hand-edit the broken Unity YAML file and repair its references, GUIDs, or merge conflicts without changing unrelated structure.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-yaml-editing Download link: https://github.com/Rayzerrek/dotfiles/archive/main.zip#unity-yaml-editing Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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