universal-playable-adapter
CommunityAchieve full cross-platform playability for your games with ease.
Software Engineering#performance optimization#cross-platform#input control#game adaptation#UI adjustment
Authorhaitao2016
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill unit ensures your game is fully playable on all devices, including mobile, tablet, PC, and Web, by automatically adapting controls, handling safe areas, and optimizing performance.
Core Features & Use Cases
- Cross-Platform Adaptation: Automatically switch between touch, keyboard, and gamepad input.
- Safe Area Handling: Detects and avoids screen elements like notches, home buttons, and rounded corners.
- Virtual Control Generation: Dynamically creates virtual joysticks and buttons.
- Performance Optimization: Adapts rendering and gameplay to different devices.
- Use Case: Ideal for developers seeking to ensure their game offers a seamless and enjoyable experience across multiple platforms.
Quick Start
Activate the 'universal-playable-adapter' skill to automatically adapt your game's controls and UI to the current device.
Dependency Matrix
Required Modules
urhox-libs
Components
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: universal-playable-adapter Download link: https://github.com/haitao2016/--Skill/archive/main.zip#universal-playable-adapter Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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