urban-design

Extract urban planning entities from narrative text into structured world.json output.

Updated Jan 17, 2026
One-click install
npx skills add https://github.com/bivex/loreSystem --skill urban-design
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: urban-design
Source: https://github.com/bivex/loreSystem/tree/main/.claude/skills/urban-design
Command: npx skills add https://github.com/bivex/loreSystem --skill urban-design

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill automates the extraction and structuring of urban planning elements from narrative text, making it easier to understand and manage city layouts.

Core Features & Use Cases

  • Urban Entity Extraction: Identifies and categorizes city districts, wards, plazas, markets, and more.
  • Spatial Analysis: Maps wealth distribution and identifies different functional zones within a city.
  • Use Case: When analyzing a city's description in a game's lore, this Skill can automatically identify and tag all mentioned districts, their types (e.g., noble, slum, commercial), and their relative prosperity.

Quick Start

Use the urban-design skill to extract all city districts and their characteristics from the provided text.

Frequently Asked Questions about urban-design

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I extract city districts and urban structures from narrative text?

You can extract urban planning entities like districts, wards, and plazas from narrative text by using an entity extraction process. This identifies city structures, social geography, and historical layers to output structured data for game lore development.

What is the best way to structure game lore city layouts for spatial analysis?

The best way to structure city layouts for game lore is to map city structures and districts into a standardized format like entities/world.json. This enables spatial analysis of wealth distribution and functional zones within the urban environment.

Can I map wealth distribution and functional zones from a game's lore description?

Yes, you can map wealth distribution and functional zones by analyzing spatial characteristics within narrative text. The extraction process identifies and tags district types like noble, slum, or commercial, mapping their relative prosperity automatically.

Does urban entity extraction require a specific output format for world building?

Yes, urban entity extraction requires structured output in an entities/world.json format. This ensures extracted urban planning elements like districts and plazas adhere to defined entity types and extraction rules for consistent world building.

What types of urban planning elements can be identified for city design?

For city design, the extraction identifies and categorizes urban planning elements including districts, wards, plazas, and markets. It analyzes these structures to reveal the city's social geography and historical layers.