using-eventize
CommunitySynchronous event emitter for JS/TS objects.
Authorspearwolf
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Building robust event-driven code can be error-prone without a lightweight, predictable emitter. The Skill provides a zero-dependency, synchronous event-emitter API for JS/TS objects, supporting on/emit flows, priorities, and retention events, to simplify real-time patterns.
Core Features & Use Cases
- Lightweight, zero-dependency event emitter that works with plain objects, with functional, injected, or class-based usage.
- Supports on/once/emit/emitAsync, retain semantics, event priorities, and wildcard listeners for flexible event routing.
- Real-world use: orchestrate immediate reactions in games or UI loops, or coordinate modules within a cohesive, synchronous event flow.
Quick Start
Create an emitter on a plain object with eventize(obj), subscribe to events with on(), and emit events with emit() to trigger listeners.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: using-eventize Download link: https://github.com/spearwolf/eventize/archive/main.zip#using-eventize Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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