uw-unity-test-runner
CommunityAuto-generate Unity NUnit tests from GDD.
Authordevdavv
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Unity projects often lack consistent, automated testing derived from design docs. This skill automatically generates NUnit-based tests for Unity by translating GDD Gherkin scenarios into test templates, helping teams verify features and maintain code quality with less manual effort.
Core Features & Use Cases
- Maps Given/When/Then scenarios to NUnit test methods for both EditMode and PlayMode contexts.
- Generates well-structured test classes that follow naming conventions for easy maintenance.
- Integrates with the existing docs workflow (docs/GDD.md) to stay aligned with design intent.
Quick Start
Provide your GDD with Given/When/Then scenarios in docs/GDD.md and let the skill generate NUnit tests under Tests/EditMode and Tests/PlayMode.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: uw-unity-test-runner Download link: https://github.com/devdavv/unity-ai-workflow/archive/main.zip#uw-unity-test-runner Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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