uw-unity-test-runner

Community

Auto-generate Unity NUnit tests from GDD.

Authordevdavv
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Unity projects often lack consistent, automated testing derived from design docs. This skill automatically generates NUnit-based tests for Unity by translating GDD Gherkin scenarios into test templates, helping teams verify features and maintain code quality with less manual effort.

Core Features & Use Cases

  • Maps Given/When/Then scenarios to NUnit test methods for both EditMode and PlayMode contexts.
  • Generates well-structured test classes that follow naming conventions for easy maintenance.
  • Integrates with the existing docs workflow (docs/GDD.md) to stay aligned with design intent.

Quick Start

Provide your GDD with Given/When/Then scenarios in docs/GDD.md and let the skill generate NUnit tests under Tests/EditMode and Tests/PlayMode.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: uw-unity-test-runner
Download link: https://github.com/devdavv/unity-ai-workflow/archive/main.zip#uw-unity-test-runner

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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