ux-journey-definition

Generate a canonical experience-story.md documenting product narrative, journey, and screen behaviors.

34|2|Updated Jan 9, 2026
One-click install
npx skills add https://github.com/AutoByteus/autobyteus-skills --skill ux-journey-definition
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ux-journey-definition
Source: https://github.com/AutoByteus/autobyteus-skills/tree/main/ux-journey-definition
Command: npx skills add https://github.com/AutoByteus/autobyteus-skills --skill ux-journey-definition

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Create one canonical artifact that communicates the product story, main journey, and screen-level behaviors to align design and development teams before prototyping.

Core Features & Use Cases

  • Canonical artifact: one experience-story.md that captures the product story, main journey, screen-by-screen behavior, and transition mapping.
  • Cognition-first decisions: structured rubric to guide complexity and reduce cognitive load during prototyping.
  • Handoff-ready: feeds into the downstream product-ui-prototyping workflow and prototyping artifacts.

Quick Start

Create the canonical artifact at ui-prototypes/<prototype-name>/experience-story.md and begin writing the Experience Story.

Frequently Asked Questions about ux-journey-definition

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I document a UX journey before starting UI prototyping?

Reduce cognitive load during prototyping by applying a structured rubric within the experience-story document, guiding complexity criteria and transition mapping to streamline user flows.

What is an experience story document in UX design?

An experience story document in UX design is a single canonical artifact capturing the product story, main journey, screen-by-screen behavior, and transition mapping to ensure handoff-ready alignment.

How do I map screen transitions for web and mobile prototypes?

Map screen transitions for web and mobile prototypes by defining transition behaviors within a fixed experience-story template that enforces required stages like product story and screen stories.

How do I reduce cognitive load when planning user experience flows?

Reduce cognitive load when planning user experience flows by applying a structured rubric within the experience-story document, guiding complexity criteria and transition mapping to streamline user flows.

Does the UX experience story spec support mobile prototyping workflows?

Yes, the UX experience story spec supports mobile prototyping workflows by defining screen-wise behavior and transition mapping applicable to both web and mobile platforms before UI prototyping.

What is the best way to create a handoff-ready UX spec for developers?

The best way to create a handoff-ready UX spec for developers is to output a single canonical experience-story.md passing a quality gate, covering product story, cognitive load, screen stories, and transitions.