What problem does it solve? Motion in a vawe scene can read floaty, monotone, or toy-like when easings, timings, and text effects are chosen without a system. This Skill encodes the easing doctrine, entrance/exit pairing rules, and stagger ordering so scene JSON animations feel intentional and on-brand. ## Core Features & Use Cases - Easing doctrine: entrances decelerate (easeOutCubic/Quart/Expo), exits accelerate (easeInCubic/Quart), ambient loops stay sinusoidal, and springs default to ζ=1.0 with no overshoot. - Timing and stagger rules: stagger follows reading order (60-120ms), entry pace varies by element role, and every entrance pairs with a directional exit to avoid the enter-and-retreat tell. - Text effect vocabulary: maps moods to the 30+ kinetic presets in core/kinetic/presets.js and GSAP char effects like charOvershoot and charBlurCascade. - Use Case: While authoring a scene JSON where every layer animates at a uniform 0.45s, apply this Skill to vary entry pace, pick a 3-easing palette, and pair slide-right entrances with slide-left exits. ## Quick Start Review my vawe scene JSON and fix the motion so entrances decelerate, exits accelerate, and the stagger follows reading order.