verify-against-code

Official

Prove code surfaces exist before building.

AuthorArx-Game
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Before you propose building anything new — or accept that something "doesn't exist" — prove it by reading the code and finding (or failing to find) a live caller. Never let a doc, an index, or a prior summary stand in for that proof.

Core Features & Use Cases

  • Read the actual code to locate live callers and confirm whether a surface exists
  • Classify surfaces as [BUILT & WIRED], [BUILT, NOT WIRED], or [ABSENT] to avoid duplicates
  • Perform capability checks across surfaces to determine if a proposed change is truly new or already achievable

Quick Start

Inspect the codebase to locate a live caller before proposing a new surface.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: verify-against-code
Download link: https://github.com/Arx-Game/arxii/archive/main.zip#verify-against-code

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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