What problem does it solve?
This Skill automates the validation of playable games within a repository by guiding agents through setup, execution, and diagnosis to identify blockers and generate actionable fixes.
Core Features & Use Cases
- End-to-end verification: runs preparation, server startup, and a guided gameplay loop to confirm flows complete without blockers.
- Diagnostic reporting: accumulates state dumps, screenshots, and a structured report highlighting root causes and suggested fixes.
- Phase-based workflow: covers preparation, live play, root-cause analysis, fixes, and revalidation to ensure reliability.
- Use Case: a developer uses this Skill to validate Sokoban, Othello, Gomoku, and Card-Battle flows in the repository and verify patches do not regress gameplay.
Quick Start
Start by selecting a target game (e.g., sokoban) and running the verify-game skill. The tool will launch a headful browser session, ensure a local HTTP server is running, execute a scripted playthrough, and collect logs and screenshots for review. Then apply fixes and re-run the verification to confirm clearance.