vfx-usd

Community

End-to-end USD tooling for Pixar assets.

Authordamionrashford
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Provides a cohesive, scriptable workflow for working with Pixar USD files by wrapping the OpenUSD toolset (usdcat, usdview, usdchecker, usdrecord, usdzip, usdresolve, usdtree, usddiff, usdstitch, usdstitchclips, usdGenSchema, usdgenschemafromsdr) into a unified CLI to inspect, convert, validate, render, and package USD assets.

Core Features & Use Cases

  • Format conversion and inspection: convert between .usd/.usda/.usdc/.usdz and inspect stage hierarchies.
  • Validation and packaging: validate USD assets for AR delivery and zip/unzip assets into .usdz packages.
  • Rendering and asset management: render frames offline, diff stages, resolve asset paths, and stitch value clips for complex scenes.
  • Frontline examples: Imagine a production artist converting a binary USD to ASCII for diffs, validating a scene for Apple Quick Look, and packaging assets for handoff.

Quick Start

Run the USD CLI wrapper to convert a USD scene from binary to ASCII.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: vfx-usd
Download link: https://github.com/damionrashford/media-os/archive/main.zip#vfx-usd

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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