vib3-create

Generates dynamic 4D visualizations and game VFX with the VIB3+ engine.

Updated Feb 2, 2026
One-click install
npx skills add https://github.com/Domusgpt/vib3codeSDKv3.0.0 --skill vib3-create
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: vib3-create
Source: https://github.com/Domusgpt/vib3codeSDKv3.0.0/tree/main/.claude/skills/vib3-create
Command: npx skills add https://github.com/Domusgpt/vib3codeSDKv3.0.0 --skill vib3-create

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill empowers users to create dynamic visual effects, complex multi-scene performances, AI-generated art, and interactive experiences by leveraging the advanced 4D visualization capabilities of the VIB3+ engine.

Core Features & Use Cases

  • AI-Driven Design: Generate visualization presets from natural language descriptions.
  • Performance Choreography: Compose and play multi-scene visual sequences synchronized to music.
  • Game VFX & Assets: Create custom game VFX, procedural skyboxes, and status effect visualizers.
  • Interactive Experiences: Build WebXR VR/AR content and map MIDI controllers for live performance.
  • Use Case: Design a unique boss battle VFX sequence for a game by describing the desired aesthetic ("dark aggressive crystalline") and mapping in-game events like 'damage hit' to visual parameters.

Quick Start

Use the vib3-create skill to design a visualization from the description "cosmic ethereal deep".

Frequently Asked Questions about vib3-create

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate music-reactive 4D visualizations from text descriptions?

You can generate music-reactive 4D visualizations by providing natural language prompts like "cosmic ethereal deep" to drive AI preset generation, leveraging the VIB3+ engine for dynamic visual output.

Can I create game VFX and procedural skyboxes using Three.js integration?

Yes, you can create custom game VFX and procedural skyboxes using Three.js integration and WebGPU particle systems, mapping in-game events like damage hits to specific visual parameters.

Does this tool support WebXR VR/AR content and MIDI mapping for live VJing?

WebXR VR/AR content creation and MIDI controller mapping are supported for live VJing, enabling interactive multi-scene performances and real-time parameter control during visual sequences.

What is the best way to compose multi-scene visual sequences synchronized to music?

The best way to compose multi-scene sequences is through performance choreography features, which synchronize visual playback directly to music and allow dynamic scene transitions during live shows.

Do I need WebGPU and C++ WASM core for geometric algebra visualizations?

Yes, the C++ WASM core processes true geometric algebra for 4D visualizations, while WebGPU handles particle systems, ensuring high-performance rendering for complex visual effects and interactive experiences.