Victoria 3 Event Scripting

Guide creation, editing, and review of Victoria 3 event files.

21|8|Updated Jun 23, 2025
One-click install
npx skills add https://github.com/mattia2110/tech-and-res --skill victoria-3-event-scripting
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: Victoria 3 Event Scripting
Source: https://github.com/mattia2110/tech-and-res/tree/main/.agents/skills/events
Command: npx skills add https://github.com/mattia2110/tech-and-res --skill victoria-3-event-scripting

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Victoria 3 event scripting and review can be error-prone without consistent standards. This Skill provides a comprehensive guide for creating, editing, and validating event files, ensuring proper namespace usage, triggers, localization, and cross-references to common on_actions, journal_entries, decisions, and scripted effects.

Core Features & Use Cases

  • Establishes a clear namespace pattern and file organization for event scripts.
  • Guides localization placement and event UI field usage to improve discoverability.
  • Demonstrates how to connect events to related common definitions and effects for cohesive mod logic.
  • Serves as a reference workflow for authoring, debugging, and reviewing event chains across regions and topics.

Quick Start

Create a new Victoria 3 event file by applying the namespace rules, placing triggers and localization keys, and wiring it to a related event chain.

Frequently Asked Questions about Victoria 3 Event Scripting

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I structure Victoria 3 event scripting files and namespaces correctly?

To structure Victoria 3 event scripting, organize files under the events/ directory and enforce unique namespaces. This maintains clean separation of event chains and prevents id conflicts.

What is the best way to link Victoria 3 events to journal_entries and on_actions?

Linking Victoria 3 events involves cross-referencing common definitions like on_actions, journal_entries, and scripted effects. This creates cohesive mod logic and ensures events trigger correctly during gameplay.

How do I manage localization keys for Victoria 3 event scripting?

Managing localization in Victoria 3 event scripting requires placing specific localization keys for event UI fields. Proper placement improves discoverability and ensures text displays correctly in game.

Why are my Victoria 3 event chains breaking due to event id sequencing?

Victoria 3 event chains break when event id sequencing is inconsistent or namespaces collide. Enforcing namespace uniqueness and proper id sequencing validates event files and resolves broken references.

Can I use this workflow for reviewing and debugging Victoria 3 modding event scripts?

Yes, this workflow serves as a reference for debugging and reviewing Victoria 3 modding event scripts. It validates triggers, localization coverage, and cross-references to scripted effects across regions.