video-capture-sdk-x-ios

Community

Bring VisioForge capture to native .NET iOS.

Authorvisioforge
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Integrating VisioForge Video Capture SDK X into a native .NET for iOS app can fail silently due to iOS privacy keys, AOT/JIT interpreter settings, missing SDK boot, or misconfigured rendering. This skill gives you a reliable checklist and a working template so your iPhone app captures and records video with a correct preview.

Core Features & Use Cases

  • Native .NET for iOS integration for net10.0-ios UIKit apps (not MAUI/Xamarin).
  • Correct SDK boot + camera pipeline wiring using VisioForgeX.InitSDK() and VideoCaptureCoreX.
  • Practical production setup including Info.plist privacy strings, Mono interpreter configuration, license registration, MP4 recording, and common iOS failure fixes.
  • Use Case: Build an iPhone app that previews the camera feed, records MP4 (H.264 via VideoToolbox), and optionally saves to the user’s Photos library.

Quick Start

Add the video-capture-sdk-x-ios skill template files to your net10.0-ios project, set the required Info.plist privacy keys, enable the Mono interpreter for both Debug and Release, call VisioForgeX.InitSDK() before any VideoCaptureCoreX usage, and then start capture from DeviceEnumerator.Shared.VideoSourcesAsync() with an MP4 output configured.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: video-capture-sdk-x-ios
Download link: https://github.com/visioforge/help/archive/main.zip#video-capture-sdk-x-ios

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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