video-js

Create browser-based animated videos with React, Framer Motion, GSAP, and Three.js.

Updated Apr 12, 2026
One-click install
npx skills add https://github.com/YSheldon/Prompt-Log --skill video-js-ysheldon
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: video-js
Source: https://github.com/YSheldon/Prompt-Log/tree/main/.local/skills/video-js
Command: npx skills add https://github.com/YSheldon/Prompt-Log --skill video-js-ysheldon

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

Create browser-based, agency-grade short animated videos (up to 5 minutes) programmatically using React, Framer Motion, GSAP, and Three.js for marketing clips, explainers, and product demos.

Core Features & Use Cases

  • Auto-playing, looped motion pieces that run in the browser with no interactivity.
  • Asset-driven production that leverages attached media and generated visuals for depth, texture, and storytelling.
  • Design-subagent delegation for creative direction, asset generation, and scene orchestration to ensure professional production quality.

Quick Start

Delegate the full animated video workflow to the DESIGN subagent and provide any attached assets for production.

Frequently Asked Questions about video-js

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create animated marketing videos programmatically using React and GSAP?

Create animated marketing videos programmatically by delegating scene orchestration to a design subagent that renders React, GSAP, and Three.js components directly in the browser. This workflow auto-plays and loops short motion graphics pieces up to five minutes long for explainers and product demos.

Can I use Framer Motion and Three.js to generate auto-playing motion graphics without user interaction?

Yes, Framer Motion and Three.js can generate auto-playing motion graphics that loop continuously without interactive elements. The workflow orchestrates asset-driven scenes programmatically, producing agency-quality animated clips suitable for social content and broadcast pieces.

What is the best way to build agency-quality explainer videos in code rather than video editing software?

Building explainer videos in code involves using React, Framer Motion, GSAP, and Three.js to programmatically animate scenes and attached media assets. A dedicated design subagent handles creative direction and asset generation, ensuring professional motion graphics quality without manual video editing.

Does this approach support generating 3D motion graphics for broadcast-quality social content?

Yes, this approach supports generating 3D motion graphics for broadcast-quality social content by leveraging Three.js alongside GSAP and Framer Motion. It programmatically renders auto-playing, looped animated videos in the browser using attached media assets for texture and storytelling depth.

How do I start the workflow for generating short animated clips with attached media assets?

Start generating short animated clips by delegating the full video workflow to the design subagent and providing any attached media assets for production. The subagent manages creative direction, visual generation, and scene orchestration to output the final motion graphics piece.

What are the limitations of using code-based motion graphics for browser-based animated videos?

Limitations of code-based motion graphics include a strict five-minute maximum duration and a lack of interactive elements, as the videos only auto-play and loop. This approach focuses solely on asset-driven, pre-orchestrated scenes rather than real-time user-controlled experiences.