ward-designer
CommunityBind ward paths at planning time.
Authorphanijapps
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Ward design can suffer from subagents placing artifacts in non-deterministic locations, breaking reuse. Ward-Designer binds exact ward-relative paths during planning so outputs have fixed homes and downstream steps can rely on a stable layout.
Core Features & Use Cases
- Two-phase ward design: Phase 1 scaffolds the ward doctrine when missing, Phase 2 performs the load-bearing work by walking every step file and generating a Paths table that assigns the exact ward-relative path for each output.
- Deterministic placement and reuse: subsequent subagents cannot improvise placements; the Paths table enforces a single, binded layout and reuse of existing AGENTS.md and memory-bank artifacts when present.
- Seed-driven governance: if doctrine files are missing, minimal seeds are emitted to bootstrap the ward structure.
Quick Start
Run ward-designer to generate the Paths table for your ward by feeding it the current specs so outputs are bound to exact ward-relative paths.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ward-designer Download link: https://github.com/phanijapps/zbot/archive/main.zip#ward-designer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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