What problem does it solve? Adding icons to WinForms ToolStrip, MenuStrip, and ContextMenuStrip items traditionally requires bitmap resources, ImageList plumbing, and manual DPI handling. This Skill shows how to assign crisp, vector-based glyph icons from symbol fonts (like Segoe Fluent Icons) using the WarpToolkit ConfigureItem extension method, eliminating image assets entirely. ## Core Features & Use Cases - Glyph icon assignment: Call ConfigureItem on any ToolStripItem with a symbol enum (e.g. FluentSymbols.AllSymbols) to render a font-based icon with optional click handler and tooltip wiring. - DPI-aware rendering: Icons are drawn from the owning ToolStrip's HDC at ImageScalingSize, so they scale correctly across display DPI settings without extra code. - Theme re-skinning: Re-call ConfigureItem with removeBeforeAdd: true to re-tint glyphs after a dark/light mode switch without duplicating event handlers. - Use Case: You are modernizing a WinForms app's menus. Instead of embedding PNG resources, you call _tsmSave.ConfigureItem(symbol: FluentSymbols.AllSymbols.Save, tooltipText: "Save") in a SetupCommands() method after InitializeComponent(). ## Quick Start Ask the AI to add FluentSymbols glyph icons to your ToolStrip menu items using the WarpToolkit ConfigureItem extension method in a SetupCommands method called after InitializeComponent.