webrtc-pion

Build WebRTC servers and SFUs using the Pion stack in Go.

15|4|Updated Apr 18, 2026
One-click install
npx skills add https://github.com/damionrashford/media-os --skill webrtc-pion
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: webrtc-pion
Source: https://github.com/damionrashford/media-os/tree/main/skills/webrtc-pion
Command: npx skills add https://github.com/damionrashford/media-os --skill webrtc-pion

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

Go developers often struggle to stand up real-time communication servers and SFUs; Pion provides a Go-based WebRTC stack that lets you embed and customize signaling, media handling, and transport.

Core Features & Use Cases

  • Pion primitives: PeerConnection, MediaEngine, DataChannel, TrackLocalStaticRTP, TrackLocalStaticSample, TrackRemote, ICEAgent, DTLSTransport.
  • Built-in support for SFUs and signaling flows; examples include broadcast SFU, WHIP ingestion, WHEP egress, and disk-backed media recording.
  • Use cases: prototype WebRTC endpoints, build a small SFU, or integrate WebRTC into a Go service with native libraries.

Quick Start

Fetch the examples using the included scripts, then build and run a minimal WebRTC workflow to validate the integration.

Frequently Asked Questions about webrtc-pion

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I build a WebRTC SFU in Go?

Build a WebRTC SFU in Go using the Pion stack, which provides native PeerConnection, MediaEngine, and DataChannel primitives to embed and customize signaling, media handling, and transport directly within your Go service.

Can I use Pion for WHIP ingestion and WHEP egress?

Yes, Pion supports WHIP ingestion and WHEP egress workflows, enabling Go developers to prototype WebRTC endpoints and handle media streaming without relying on external signaling servers.

What Go version is required for Pion WebRTC development?

Pion WebRTC development requires Go version 1.22 or higher and familiarity with the pion/webrtc/v4 API to properly implement media pipelines and PeerConnection management.

How do I save WebRTC tracks to disk in Go?

Save WebRTC tracks to disk in Go by utilizing Pion's TrackRemote and TrackLocalStaticRTP primitives within disk-backed media recording workflows provided in the Canonical examples repository.

What is the best way to prototype a WebRTC endpoint in Go?

The best way to prototype a WebRTC endpoint in Go is using the Pion stack, which offers helper scripts to fetch, build, and run minimal WebRTC workflows using core transport primitives like ICEAgent and DTLSTransport.