What problem does it solve? It lets teams decide what goes on a screen and where it sits before visual design makes those decisions expensive, producing structural artifacts that invite critique of layout rather than fonts and colors. ## Core Features & Use Cases - Lo-fi idea boards: Generate boards of thumbnail vignettes showing many structurally different mechanisms for the same problem, each with a numbered narrating caption. - Mid-fi full-page wireframes: Produce complete interactive grayscale screens built from a token-based design system with real labels, native controls, and working states. - Click-through prototypes: Wire real trigger elements to navigate between screens following flow logic, with grid, slideshow, and prototype view modes plus light/dark themes. - Use Case: Ask to wireframe a checkout flow and receive a single self-contained HTML file with every screen, annotation markers with a notes rail, and a prototype mode you can click through in a design review. ## Quick Start Ask the assistant to wireframe the dashboard screen as an HTML artifact with a click-through prototype.