world-gen
CommunityRebuild deterministic procedural world generation with precision.
Software Engineering#seeded randomness#world generation#procedural generation#biome assignment#resource placement
Authordiadia0000
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill solves the challenge of reconstructing deterministic procedural world generation for games or simulations, providing precise control over the creation of procedural landscapes.
Core Features & Use Cases
- Deterministic World Generation: Rebuilds worlds based on specific seeds and parameters, ensuring reproducibility.
- Biome and Tile Assignment: Assigns biomes and tile types to world grids with detailed control over island layouts.
- Resource Node Placement: Accurately places resource nodes based on distance and noise algorithms.
- Use Case: Ideal for games requiring custom-generated worlds with predictable landscapes and resource distribution.
Quick Start
Use the world-gen skill to generate a new world with the seed '1234567890' and difficulty level 'easy'.
Dependency Matrix
Required Modules
numpyrandom
Components
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: world-gen Download link: https://github.com/diadia0000/ForWanna/archive/main.zip#world-gen Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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