write-real-e2e-test

Community

Ship stable real-backend Playwright tests

Authorwangdaqian08
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps you create, edit, and debug real-backend Playwright end-to-end tests without falling into the CI-only failures that commonly affect live game flows.

Core Features & Use Cases

  • CI-safe test design: Guides you to validate sub-phase transitions, use backend polling, and avoid timing-based assertions.
  • Real browser isolation: Encourages separate player contexts so multi-user gameplay tests stay deterministic.
  • Failure-resistant debugging: Points you to project memory, reusable helpers, and quarantine records so you can diagnose and fix flaky scenarios faster.
  • Use Case: You are adding a sheriff election or night-action spec under frontend/e2e/real/ and need it to pass locally and in CI without hidden race conditions.

Quick Start

Use this skill to review the target real-backend spec, confirm the relevant game phase logic, and rewrite the test so it waits on verified sub-phase state instead of fixed delays.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: write-real-e2e-test
Download link: https://github.com/wangdaqian08/werewolf-simple/archive/main.zip#write-real-e2e-test

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 537,000+ vetted skills library on demand.