What problem does it solve?
This skill turns vague game ideas into a complete, engine-aligned development specification for Y3, covering planning, execution planning, automated test planning, and iteration-ready structure with strict feasibility guardrails.
Core Features & Use Cases
- Game spec orchestration: Guides the user through a full pipeline from “design案” to “execution案” to “test案” with a clear stage-gated workflow.
- Forced feasibility convergence (Step 9): Scans requested features against Y3 engine capability boundaries, then rejects or downgrades non-implementable items using user confirmation.
- Execution pre-check (API/event validation): Produces an API/事件预检报告 to reduce “fabricated API” and event-name mistakes before coding begins.
Quick Start
Use y3-game-spec to produce a full Y3 game design, execution plan, and test plan for your idea, starting from your description of the game you want to build.