zenigame-fx-calibrate-gate
CommunityDeterministically calibrates Stage A gate.
Authorkent013
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill computes the Stage A gate pass rate from the previous run's archived Parquet data and determines a deterministic threshold to adjust stage_gate.stage_a.threshold for the next run.
Core Features & Use Cases
- Deterministic threshold calibration using archive data to ensure stable Stage A behavior across runs.
- Writes updates to config/alpha_factory/default.yaml and reports results via structured logs.
- Works with run_id overrides and supports a dry-run mode to validate changes without applying them.
Quick Start
Run the calibration script to update the Stage A threshold for the next run.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: zenigame-fx-calibrate-gate Download link: https://github.com/kent013/zenigame-fx/archive/main.zip#zenigame-fx-calibrate-gate Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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