zenigame-fx-improve-cycle

Community

Autonomously orchestrates FX improvement cycles.

Authorkent013
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Coordinate and automate the end-to-end FX Alpha Factory improvement cycle across analysis, planning, implementation, execution, and reporting.

Core Features & Use Cases

  • Orchestrates multi-phase workflow: analyze-run, plan-and-design, implement, run-alpha-factory, and run-report, enabling automated progression and state tracking.
  • Supports observe-only and repeat modes, enabling continuous experimentation with automatic cycle advancement and optional human intervention bypass.
  • Integrates with existing zenigame-fx subsystems (Codex planning, GA execution, and reporting) to produce consistent SoT (Source of Truth) updates and run summaries.

Quick Start

Invoke zenigame-fx-improve-cycle with an optional run_id to start an end-to-end FX improvement cycle across analyze, plan, implement, run, and report phases.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: zenigame-fx-improve-cycle
Download link: https://github.com/kent013/zenigame-fx/archive/main.zip#zenigame-fx-improve-cycle

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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