zenigame-restart-worker

Restart Zenigame workers in a systemd container with preflight checks and approval.

Updated Apr 17, 2026
One-click install
npx skills add https://github.com/kent013/zenigame-fx --skill zenigame-restart-worker
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: zenigame-restart-worker
Source: https://github.com/kent013/zenigame-fx/tree/main/.claude/skills/_archived/zenigame-restart-worker
Command: npx skills add https://github.com/kent013/zenigame-fx --skill zenigame-restart-worker

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Restarting Zenigame workers in production is error-prone and risky; this skill provides a safe, auditable method to restart specific workers or all workers within a systemd-contained environment.

Core Features & Use Cases

  • Safe, authenticated restart of Zenigame workers via systemd inside a container
  • Status verification, log inspection, and error handling to ensure reliability
  • Use Case: Admins can restart a single service like zenigame-worker-edinet or restart all workers in one shot while validating readiness.

Quick Start

Use this skill to restart a specific Zenigame worker or all workers inside the systemd container after confirming supervision and checking pre-restart conditions.

Frequently Asked Questions about zenigame-restart-worker

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I safely restart Zenigame workers inside a systemd container?

Restart Zenigame workers safely inside a systemd container by executing preflight checks, obtaining explicit user approval, and performing post-restart status verification and log inspection to ensure reliable operation.

Can I restart a single Zenigame worker service instead of all workers at once?

Yes, you can restart individual Zenigame worker services like zenigame-worker-edinet or apply the restart to all services simultaneously, maintaining audit-friendly workflow and explicit approval for either scope.

What does the pre-restart supervision check do for Zenigame workers?

The pre-restart supervision check validates system conditions and containment inside the container before restarting Zenigame workers, ensuring the environment is ready and preventing error-prone or risky production operations.

Does this workflow support non-local execution and audit logging for worker restarts?

Yes, the workflow supports non-local execution and provides an audit-friendly process with explicit user approval, ensuring that Zenigame worker restarts are tracked and safely managed within the systemd container.

How do I verify Zenigame worker status and inspect logs after a restart?

Verify Zenigame worker status and inspect logs after a restart by using the built-in post-restart status verification and error handling steps to confirm the workers are running correctly within the systemd container.

What is the best way to handle error-prone production restarts for Zenigame workers?

The best way to handle error-prone production restarts for Zenigame workers is to automate the process with preflight checks, explicit approval, and post-restart log inspection to ensure a safe and auditable operation.