zoom-meeting-sdk-unreal

Integrate Zoom Meeting SDK into Unreal Engine with C++ and Blueprint wrappers.

65|12|Updated Jan 29, 2026
One-click install
npx skills add https://github.com/zoom/skills --skill zoom-meeting-sdk-unreal
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: zoom-meeting-sdk-unreal
Source: https://github.com/zoom/skills/tree/main/meeting-sdk/unreal
Command: npx skills add https://github.com/zoom/skills --skill zoom-meeting-sdk-unreal

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

Unreal-based developers need a robust way to embed Zoom Meeting functionality inside Unreal Engine projects, bridging the native Zoom Meeting SDK with Unreal's C++ and Blueprint workflows.

Core Features & Use Cases

  • Unreal Engine wrapper provides C++ and Blueprint exposure to the Zoom Meeting SDK.
  • Lifecycle management including init, auth, join/start, event handling, and cleanup.
  • Environment guidance and wrapper-to-SDK mapping notes for cross-version compatibility.

Quick Start

Install the Unreal Meeting SDK wrapper in your project, initialize it, authenticate with your backend token, and call join/start to embed a Zoom meeting.

Frequently Asked Questions about zoom-meeting-sdk-unreal

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I embed Zoom meetings in Unreal Engine?

You embed Zoom meetings in Unreal Engine by using a wrapper that exposes the native Zoom Meeting SDK to C++ and Blueprint workflows, handling initialization, authentication, and the join/start lifecycle.

Can I use Blueprint to handle Zoom Meeting SDK lifecycle events in Unreal?

The wrapper provides Blueprint exposure for the Zoom Meeting SDK lifecycle, enabling you to manage initialization, authentication, join or start actions, event handling, and cleanup without writing C++ code.

Does the Zoom Meeting SDK wrapper support Unreal Engine 5.x?

The Zoom Meeting SDK wrapper applies to Unreal Engine 5.x, designed for developers building apps requiring embedded live Zoom meetings, scene interactions, and training simulations.

What is the best way to start a Zoom meeting from an Unreal Engine app?

Install the Unreal Meeting SDK wrapper, initialize the interface, authenticate with your backend token, then call the join or start functions to embed a live Zoom meeting directly into your Unreal Engine application.

How does the Zoom Unreal wrapper handle cross-version SDK compatibility?

The wrapper provides environment guidance and wrapper-to-SDK mapping notes to manage cross-version compatibility, ensuring developers can maintain functionality across different native Zoom Meeting SDK versions.

Do I need environment variable configuration to use the Zoom Meeting SDK in Unreal?

Environment variable configuration is required to use the Zoom Meeting SDK in Unreal. The wrapper satisfies requirements for environment variable configuration as part of its initialization and authentication lifecycle.