zuiqiang-conflict-stakes

Builds story cards mapping protagonist goals, obstacles, stakes, choices, and outcomes from verified source material.

11|1|Updated Aug 3, 2026
One-click install
npx skills add https://github.com/2282199198/zuiqiang-shifu --skill zuiqiang-conflict-stakes-2282199198
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: zuiqiang-conflict-stakes
Source: https://github.com/2282199198/zuiqiang-shifu/tree/main/conflict-stakes
Command: npx skills add https://github.com/2282199198/zuiqiang-shifu --skill zuiqiang-conflict-stakes-2282199198

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Creators often have real experiences but their drafts reduce to "I made money and it was hard," leaving audiences with no reason to care who wins. This Skill turns raw material into a complete conflict-and-stakes story structure without fabricating villains, suffering, or outcomes. ## Core Features & Use Cases - Story Card Generation: Produces a structured card covering protagonist goal, antagonist/obstacle, affected parties/consequences, opportunity window, and choice with cost. - Authenticity Gate: When material is missing, it asks follow-up questions or stops instead of inventing enemies, illness, or malicious events; sensitive personal material requires authorization or anonymization. - Narrative Devices: Selects confrontation, suspense, reversal, or surprise from real facts and ties every turn to evidence, ending with why the audience should care about the outcome. - Use Case: A shop owner wants to present fresh-ingredient sourcing as a story. The Skill binds a real customer doubt to the owner's documented response, turning a feature list into a verifiable narrative. ## Quick Start Ask the AI to use this Skill to turn your real experience into a conflict-and-stakes story card, providing your goal, the obstacle you faced, and who was affected.

Frequently Asked Questions about zuiqiang-conflict-stakes

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I turn a personal experience into a story with conflict?

Provide your concrete goal, the obstacle that blocked it, who would be affected by failure, and the choice you made. The Skill assembles these into a story card with confrontation, suspense, reversal, or surprise, each tied to verifiable facts.

How to create an antagonist for a video story without inventing a villain?

The antagonist can be a doubt, process, budget limit, old belief, or conflicting goal rather than a person. The Skill only writes a specific person as the obstacle when real material and authorization exist.

What happens if I ask it to fabricate conflict or suffering?

It refuses and instead delivers follow-up questions or a checklist of missing material. Fabricated illness, family hardship, malicious competitors, or invented data are explicitly blocked by its authenticity gate.

When should I not use this conflict-stakes approach?

Skip it when you only need an opening hook, a mechanism explanation, or a delivery audit, or when you have no real events, goals, or stakes yet. It also pauses when sensitive personal material lacks consent or anonymization.

Does this Skill work with other storytelling modules?

Yes. It acts as an optional enhancer after a six-part IP story exists but still lacks goal, obstacle, stakes, choice, or outcome, and it can hand a finished story to an opening-selector module for the hook.