All Out avatar

All Out

Official

@all-out-games

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18Public Repos
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18Published Skills

Offers a specialized framework for CSL-based game development, focusing on UI, inventory management, and server-side entity synchronization.

Skills Distribution
DomainDeveloper To...Game Engine Archit.. (40%)User Interface Eng.. (30%)Data Persistence &.. (30%)

Agent Skills by All Out

Showing 18 vetted skills indexed across 1 GitHub repositories.

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ui

Standardize in-game UI patterns for HUDs, menus, and world-space elements.

Official
Advanced
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chat-commands

Trigger server-side game actions via annotated chat commands with parameter and permission controls.

Official
Intermediate
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spine

Configure Spine animation workflows in CSL with Spine_Animator and Spine_Instance.

Official
Intermediate
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interactables

Implement component-based Interactable systems for pickups, buttons, and NPCs.

Official
Advanced
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inventory-droppable-items

Drops inventory items into the game world for other players to pick up.

Official
Intermediate
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format-strings

Format CSL strings with format_string() using placeholders and indexed arguments.

Official
Intermediate
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abilities

Define per-player abilities with lifecycle callbacks and UI buttons.

Official
Advanced
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game-design

Classify gameplay features across Global, Player, Plot, Round, and Instance scopes.

Official
Intermediate
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ui-specific-examples

Render tutorial cues, character previews, and HUD indicators in game UI.

Official
Intermediate
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json

Serialize CSL data structures to JSON strings with opt-in field selection.

Official
Advanced
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inventory

Register item definitions, create instances, and manage CSL game inventories.

Official
Advanced
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navmeshes-and-collision

Implements navmesh-based pathfinding and movement constraints for 2D/3D game worlds.

Official
Advanced
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client-specific-state

Apply client-specific state overrides after server state synchronization.

Official
Intermediate
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syntax

Explain CSL syntax covering variables, types, structs, classes, and control flow.

Official
Basic
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effects

Coordinate time-based game entity behaviors with active and passive effects.

Official
Advanced
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save

Persist per-player key-value data with JSON support and migrations.

Official
Advanced
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ui-scroll-grid

Create grid-based UI layouts with scroll views using Grid_Layout and next() iteration.

Official
Intermediate
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logging

Filter client logs to non-resimulated frames using Game.is_predicted_frame checks.

Official
Intermediate

Frequently Asked Questions About All Out

FAQPage Schema
What specific game development tasks does All Out enable?

All Out enables the implementation of CSL-based game logic, including inventory management, navmesh-based movement, and UI construction. It provides primitives for defining player abilities, managing persistent key-value data, and coordinating entity behaviors through server-side synchronization and client-specific state overrides.

Which personas benefit most from these game development capabilities?

Game developers and technical designers working within the CSL environment benefit most. These capabilities are specifically tailored for engineers building multiplayer game systems, managing complex UI hierarchies, and implementing server-authoritative game logic for player interactions and world-space entity management.

What are the core prerequisites for implementing these game systems?

Implementation requires familiarity with CSL syntax, including structs, classes, and control flow. Developers must also understand the distinction between server-side state synchronization and client-specific state overrides to ensure proper game logic execution across networked environments.