Agent Skills by buchananwill
Showing 65 vetted skills indexed across 1 GitHub repositories.
ue-slate
Clarify Unreal Engine Slate concepts for code review and onboarding.
lint-hook-awareness
Summarize UE C++ lint hook rules for auto-caught versus manual review items.
review-process
Automate standardized code reviews with scoring and structured output.
ue-cpp-style
Enforce Unreal Engine C++ coding standards for naming, formatting, and modern practice.
mandate-elegance
Evaluate design clarity, economy, and reuse across codebases.
scaffold-test-format
Validate Node.js test structures for the ue-claude-scaffold server.
ue-correctness
Identify UE-specific correctness issues in Unreal Engine C++ code.
audit-protocol
Audit a codebase area and produce markdown documentation without modifying code.
orchestrator-message-discipline
Automate standardized message-board coordination between orchestrator and human operators in Dockerized workflows.
scaffold-dashboard-system-wiring
Enforce working scope and review mandates for dashboard tasks in Docker.
typescript-type-remapping
Derive new TypeScript types from existing definitions using mapped and conditional types.
content-catalogue-dashboard-system-wiring
Coordinates containerized agent workflows for the content-catalogue-dashboard repository with scope enforcement and reviews.
api-response-format
Standardize TypeScript API response envelopes with Zod validation and pagination metadata.
implementation-loop
Automate code writing and verification through iterative build cycles.
review-output-schema
Enforce structured BLOCKING, WARNING, and Summary sections in code reviews.
container-git-build-intercept
Manage a bare Git repository for Unreal Engine build-intercept containers.
debrief-protocol
Enforces a mandatory debrief audit before builds for code traceability.
shell-script-safety
Enforce strict quoting, error handling, and variable hygiene in Bash scripts.
orchestrator-system-wiring
Define UE container orchestrator agent roles and mandates for end-to-end tasks.
general-decomposition
Review codebases to identify decomposition opportunities and extract responsibility groups into modular units.
ue-decomposition
Identify Unreal Engine C++ decomposition opportunities for modularity and maintainability.
typescript-async-safety
Identify TypeScript async safety problems and enforce type-safety patterns.
commit-discipline
Commit work units with descriptive messages and auto-push to a bare repository.
mandate-ui-design
Evaluate UI designs for semantic tokens, composability, and theming.