Agent Skills by Cesar
Showing 11 vetted skills indexed across 1 GitHub repositories.
GameTree Development Guidelines
Enforce modular architecture and non-breaking changes for THREE.js multiplayer 3D game development.
threejs-shaders
Create custom GLSL shaders for Three.js ShaderMaterial and RawShaderMaterial.
threejs-lighting
Implement and optimize lighting and shadow techniques in Three.js scenes.
threejs-geometry
Generate and manipulate 3D geometric shapes for Three.js applications.
threejs-interaction
Handle user input, raycasting, and camera controls in Three.js scenes.
threejs-postprocessing
Apply post-processing effects to Three.js scenes with EffectComposer.
threejs-loaders
Load GLTF, GLB, OBJ, FBX, STL, and PLY models with textures in Three.js.
threejs-animation
Animate Three.js objects with keyframes, skeletal GLTF, morph targets, and blending.
threejs-fundamentals
Set up and manipulate Three.js 3D scenes with cameras and renderers.
threejs-textures
Guide Three.js texture loading, UV mapping, and environment maps.
threejs-materials
Create and apply Three.js material types with textures and shaders.