Agent Skills by Hian_Minwoo
Showing 20 vetted skills indexed across 1 GitHub repositories.
unity-ui
Implement and optimize Unity UI across UI Toolkit and UGUI.
unity-r3
Implement reactive programming with observable streams in Unity 2022+ projects.
unity-unirx
Maintain legacy UniRx codebases in Unity 2019–2021 LTS projects.
unity-async
Explain Unity coroutines, async/await, and Job System patterns.
unity-mobile
Optimize Unity mobile builds for iOS and Android with IL2CPP and memory management.
unity-unitask
Eliminate heap allocations in Unity async workflows with UniTask-based async/await patterns.
unity-textmeshpro
Optimize Unity TextMeshPro rendering, font assets, and rich text formatting.
unity-collection-pool
Replace temporary collection allocations with Unity's pooling primitives.
unity-networking
Implement multiplayer features in Unity with Netcode, Mirror, or Photon.
unity-vcontainer
Configure VContainer dependency injection for Unity projects.
unity-performance
Profile Unity scenes and resolve performance bottlenecks with optimization techniques.
unity-csharp-fundamentals
Apply TryGetComponent and SerializeField patterns to prevent null-reference errors in Unity C#.
csharp-code-style
Enforce POCU C# naming conventions and code style standards.
ai-orchestration-feedback-loop
Coordinate Claude, Codex, Gemini loops for phased validation and artifact generation.
gemini-cli
Review code with Gemini CLI to identify bugs, security issues, and architectural concerns.
gemini-claude-loop
Coordinates Claude Code builds with Gemini validation in iterative engineering loops.
csharp-xml-docs
Generate consistent XML documentation for C# APIs in Unity projects.
csharp-async-patterns
Apply correct async/await patterns to solve C# asynchronous programming issues.
codex-cli
Automate Codex CLI code analysis, review, and validation tasks.
codex-claude-loop
Orchestrates Claude and Codex for iterative planning, implementation, review, and documentation of complex features via codex-cli in non-TTY environments.