Ken Stevens
Community@fil512 · Toronto, On
Math PhD, Software Engineer
Agent Skills by Ken Stevens
Showing 9 vetted skills indexed across 1 GitHub repositories.
game-state
Manage and validate immutable game state for turn-based board games.
board-game-ui
Plan and implement board-game UIs across DOM, SVG, and Canvas.
svelte
Explains how to build reactive web apps with SvelteTypeScript integration and WebSocket updates.
realtime-multiplayer
Implement server-authoritative Socket.io state synchronization for real-time multiplayer games.
game-database
Design PostgreSQL schemas for multiplayer game-state persistence with JSONB.
rulebook-writing
Enforce structure and terminology consistency in UP SHIP! rulebook creation.
boardgame-design
Apply a structured Eurogame workflow to balance mechanics, economies, and playtesting for board game design.
ui-design-expert
Analyze UI screenshots and provide CSS tweak plans for a brass-era steampunk theme.
nodejs-best-practices
Structure Express routes, services, and database queries with error handling and tests.