game-state

Community

Master turn-based game state with reliable logic.

Authorfil512
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This guide provides a framework to manage and validate complex game state for turn-based board games, ensuring predictable behavior and reliable rule enforcement.

Core Features & Use Cases

  • Immutable state design and a single canonical gameState object
  • Action validation, reducers, and phase/turn management
  • Undo/redo support and robust testing patterns

Quick Start

Define a canonical gameState object, implement immutable reducers, and hook up action validation to drive phase transitions.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game-state
Download link: https://github.com/fil512/upship/archive/main.zip#game-state

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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