Jeong Min Kim avatar

Jeong Min Kim

Community

@grandff · Naju, Jeollanam-do

2Followers
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102Public Repos
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3Published Skills

만33. 깔깔깔 아이행복해~

Skills Distribution
DomainUI/UX & Crea...Racing HUD & Broad.. (45%)Apple-Style Interf.. (35%)Motion & Interacti.. (20%)

Agent Skills by Jeong Min Kim

Showing 3 vetted skills indexed across 1 GitHub repositories.

Frequently Asked Questions About Jeong Min Kim

FAQPage Schema
What tasks can I accomplish with grandff's skills?

You can design, implement, and review Formula 1-style racing HUDs and broadcast overlays—including timing towers, lap and sector timing, telemetry, and race-control alerts—plus build Apple-style interfaces with spring animations, gesture-driven interactions, translucent materials, and precise typography.

Who are grandff's skills designed for?

They target UI designers and front-end engineers building racing-game HUDs, spectator overlays, replays, and telemetry screens, as well as developers creating or reviewing Apple-style web interfaces with fluid motion, depth, and optical typography.

When should I use the f1-style-overlay-design skill versus f1-design?

Use f1-design for authentic Formula 1 broadcast standards—official television graphics, steering displays, and team branding in an Apple-compliant overlay. Use f1-style-overlay-design for general racing-game HUDs and 'F1-style' interfaces, but not for ordinary automotive websites or unrelated dashboards.

What does the apple-design skill cover?

It covers Apple's interface design approach translated for the web: gesture-driven UI, drag/swipe/sheet interactions, momentum and interruptible transitions, spring animations, translucent materials and depth, optical typography sizing, tracking, leading, reduced-motion support, and spatial consistency.

Are there prerequisites for using grandff's design skills?

No special runtime dependencies are stated in the manifest. The skills are design guidance invoked when designing, styling, or reviewing racing HUDs or Apple-style interfaces, so familiarity with front-end UI implementation and motion design concepts is the practical prerequisite.