HyperDbg
Official@hyperdbg
Hardware & Software Debugging, Analyzing, and Reverse Engineering Infrastructures
Agent Skills by HyperDbg
Showing 7 vetted skills indexed across 1 GitHub repositories.
test-generator
Generate Go unit test skeletons from interface definitions.
ux-ui-troubleshooter
Guide developers to build Gio/Ux interfaces with standardized widgets and layouts.
hyperdbg-consistency-checker
Compare Go HyperDbg structures and bindings against the C++ codebase.
bindgen-binding
Generate Go bindings from C headers with DLL unit tests.
go-error-cleanup
Replace Go error returns and checks with mylog.Check, Check2, and Call utilities.
impl-generator
Generate skeleton implementations for missing Go interface methods.
pdbex-go-implementation
Parse PDB files and generate compilable C headers and symbol mappings.
Frequently Asked Questions About HyperDbg
FAQPage SchemaWhat specific tasks can I perform with HyperDbg?▼
You can generate Go unit test skeletons, create Go bindings from C headers, parse PDB files into C headers, and standardize error handling patterns. These capabilities facilitate the integration of Go components within complex C++ reverse engineering and debugging environments.
Who is the target persona for these technical utilities?▼
These utilities are designed for systems engineers and reverse engineers working at the intersection of Go and C++. They are specifically intended for developers maintaining cross-language debugging infrastructures who require consistent symbol mapping and interface implementation.
What are the prerequisites for using these implementations?▼
Users require a Go development environment and access to the target C++ codebase or PDB files. The utilities rely on standard Go build processes and header file availability to generate the necessary bindings and interface skeletons for your specific debugging project.